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MOBILE game

 

Puzzle smartphone game

Background

I had an idea to make a simple game based around patterns that when organised correctly, unlock.

 

Aim

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An easy to use game made up of rotating shapes, certain configurations line up and get you closer to winning, while other shapes block alignments meaning the number of correct combinations are limited. The player uses logic to deduce the correct combination and wins the level, with each level getting more complex with even more options and complications. The game Two Dots was inspiration for this idea.

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Method

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I selected a vibrant and complimentary colour scheme and used shadow to indicate layering and show how the sections of the puzzle sit together. I used digital sketching to develop the designs and Adobe Illustrator to mock up 

 

Outcome

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A design ready to be developed with further mechanics and animations. I expect to add features that provide feedback to the user, such as resistance on rotation, clicks with vibration upon rotation.

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